![]() ![]() If you want, you can also smooth it by holding the shift button on the keyboard. You can create this type of embossed area on the surface of your characters. I will take the Rake brush and let us see what we can do with this brush. I will choose the Average Man model.Īnd with different types of brushes, we can manipulate this as per our choice. Go to LightBox and choose a character model from there. Now let me take a preset model and tell you how you can work with that. Same as the face, we can create whole body parts of our character one by one. Use the Move brush tool for creating a proper structure of the face. In the same way, we can add eyeballs here. We can create a base for the nose by using the Move brush. Now go to the Append button of Subtool to have one more sphere here in the working space. You can draw sidelines for the nose also. If you want to smooth out any area, then hold the shift button of the keyboard and drag the mouse cursor on that area it will smooth that area.Ĭhoose a Dam Standard brush for creating eye lines on the face. You can pull it many times for creating a proper shape. Now go to the unmasked area and hold click, then pull the area in a downward direction to create a lower jaw of the face of the character. Hold the Space bar, and you will have this panel from where you can increase or decrease draw size. So according to our requirement, we increase or decrease the draw size. ![]() If the brush size is large, it will pull a large area (polygons of mesh) of the sculpting model. Now choose Move brush from the Brushes button, and increase the brush size. Now hold the Ctrl + Shift button of the keyboard and drag the mouse cursor to unmask the selected area. Now, mask this sphere first, and for that, hold the Ctrl button on the keyboard to turn the mouse cursor into the mask pen.Īnd click outside the area from this sphere.
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